Blender Professional
Three specialisations in one course: modelling, sculpting and environments
From your first look at the Blender interface to a finished character and a finished environment, rendered to a professional standard.
- 50
- lessons
- 4.6
- hours
- 6
- chapters
- $108.61
- Fee
About this pathway
The Blender professional course, beginner to expert. It starts at the interface and the tools of version 5.0, moves through mesh modelling principles and advanced techniques, then sculpting, then textures and materials, and on to the final render. You make production-ready game assets, a complete 3D character down to its body, clothes and shoes, and full environments modelled, sculpted, lit and rendered. One course, four roles in the market: 3D modeller, environment artist, character artist and product designer.
What you will build
- Command of the Blender interface and the tools of version 5.0
- The principles of mesh modelling, and then the advanced techniques on top of them
- The principles of sculpting, applied to a character of your own design
- Your own textures and materials, built from nothing and used where they belong
- UV mapping and unwrapping, so your models are ready to be dressed
- Game assets rendered and delivered the way an engine expects them
- A complete 3D character: modelled in a stylised form, then sculpted, then finished with body, clothes and shoes
- Complete 3D environments: modelling, sculpting, texturing, lighting and rendering across different scenes
- The basics of animation, and animating both objects and characters
Who this is for
- Anyone who has never opened Blender and wants a clear route through its hundreds of tools
- Anyone who wants to make game assets that are ready to drop into an engine
- Anyone drawn to characters who wants to sculpt, design and finish one completely — body, clothes and shoes
- Anyone aiming at one of four roles: 3D modeller, environment artist, character artist, or product designer
The curriculum
The chapters and lessons exactly as you will find them inside
01مقدّمة1 lessons·10 min
- Lesson 1.0 - طريقة تحميل بلندر10 min
02Week 1 - Introduction5 lessons·31 min
- المقدّمة - Lesson 1.11 min
- Lesson 1.2 - Quick Setup3 min
- Lesson 1.3 - Settings and Add-ons6 min
- Lesson 1.4 - Navigation and Layout (1)5 min
- Lesson 1.5 - Navigation and Layout (2)16 min
03Week 2 - Meshes and Rendering5 lessons·37 min
- Lesson 2.1 - Adding Objects2 min
- Lesson 2.2 - Mesh11 min
- Lesson 2.3 - View Port and Rendering12 min
- Lesson 2.4 - Materials12 min
- Simple Challenge 1Quest
04Week 3 - Blending12 lessons·64 min
- Lesson 3.1 - Reflections12 min
- Lesson 3.2 - Lighting10 min
- Submit Your Work HereQuest
- Lesson 3.3 - Editing Objects6 min
- Lesson 3.4 - Houses9 min
- Small Village QuestQuest
- Lesson 3.5 - Lighthouse9 min
- Light House ChallengeQuest
- Lesson 3.6 - Lighthouse Challenge3 min
- Lesson 3.8 - Rocky Base9 min
- Lesson 3.9 - Learning LOW POLY6 min
- Make it Low polyQuest
05Week 4 - Final Bedrock14 lessons·56 min
- Lesson 4.1 - Snapping10 min
- Challenge 1 - SnappingQuest
- Challenge 2 - Apply SnappingQuest
- Lesson 4.2 - Linked Duplicates9 min
- Challenge 3 -Linked Duplicates VillageQuest
- Lesson 4.3 - Material Slots10 min
- Checkpoint - Slot it AllCheckpoint
- Lesson 4.4 - Lighthouse Materials8 min
- Final Checkpoint - Finalize the LighthouseFinal project
- Lesson 4.5 - Lighting the Scene7 min
- Quick Challenge (Not Graded) - Solve the RoughnessQuest
- (2) Lesson 4.6 - Lighting the Scene4 min
- Lesson 4.7 - Compositing and Glow8 min
- Assignment 1 - Make the Prototype More AppealingQuest
06Week 5 - UVs13 lessons·80 min
- Lesson 5.1 - Creating a Barrel8 min
- Lesson 5.2 - A Broken Crate7 min
- ! Challenge 1 - PillarsQuest
- Lesson 5.3 - Environment first Assets8 min
- Challenge 2 - Pillar MirrorsQuest
- Lesson 5.4 - Pillar Bevel9 min
- Lesson 5.5 - Knife and Bisect9 min
- Challenge 3 - Is it worth itQuest
- Lesson 5.6 - Making Walls12 min
- Challenge 4 - The Full DungeonQuest
- Lesson 5.7 - Making Walls Again9 min
- Lesson 5.8 - Mirroring Walls9 min
- Lesson 5.9 - Torches9 min
What you will work in
- Blender
- Cycles
- EEVEE
How it runs
Recorded, interactive lectures delivered through the FlipSchool platform, with a live session on request when you need one. The course climbs from beginner to expert, and every project you submit is reviewed and comes back with a detailed assessment. The content stays yours for life.
Pay by card
Card or wallet
A secure payment page opens that takes Visa, Mastercard, Apple Pay and Google Pay, and the course unlocks the moment it goes through.
Common questions
Do I need previous 3D experience?
No. The course runs beginner to expert: the first thing you learn is the interface itself and the tools of version 5.0, and it climbs from modelling principles to advanced technique from there.
Why is it described as three courses in one?
Because one course covers several fields of practice: 3D modelling for games, film and product design; environment art, which designs landscapes, buildings and game levels; character art, which designs and sculpts characters; and product design, which visualises and prototypes in 3D.
Are the lectures recorded or live?
Both, and that is what sets SitaraX pathways apart. The lectures are recorded and interactive, and at any point you can request a live session with the team when a particular topic will not land.
Do I keep the content after the course ends?
Yes — the whole of the course content stays yours for life, because flexible learning is genuinely our priority.
Is the certificate worth anything on a CV?
The certificate proves you completed a full training pathway with reviewed projects, which is what hiring teams ask about before they ask about courses. Attach it to your portfolio: the projects you finish here are what open the door, and the certificate attests that you finished them.
How do I enrol in the course from inside the platform?
Press “Enroll” at the foot of this page. Your registration reaches the team directly, they follow up on WhatsApp to complete it, and the course then opens inside this same account.
Pay by card
Pay by card and the pathway opens the moment the payment goes through.
$108.61
